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Posts published in “VGames”

Chinese games going global a vivid footnote to ‘Created in China’

Chinese games are making waves across the global market. According to data released Tuesday by marketing cloud platform AppsFlyer, China-headquartered publishers accounted for 35 percent of global gaming user acquisition spending outside China in 2025, marking a year-on-year increase of 22 percent. This surge has made China a key driver of growth in the global gaming industry. Beyond Black Myth: Wukong, a growing number of Chinese games are capturing attention globally. A gameplay demonstration video for Where Winds Meet has garnered more than 50 million views on overseas platforms. During…

Games for the disabled boost accessibility, innovation in GBA

The recently concluded 12th National Games for Persons with Disabilities and the 9th National Special Olympic Games are expected to accelerate improvements in accessibility infrastructure and assistive technology across the region, benefiting people with disabilities, officials said. The games, co-hosted by Guangdong province and the Hong Kong and Macao special administrative regions, ended with a closing ceremony at Shenzhen Sports Center on Monday night after eight days of competition. The ceremony, simple yet evocative, highlighted the spirit of inclusion between people with and without disabilities. According to the organizing committee,…